[Speed]
Normal Speed=90
Fast Speed=90

[Animations]
BLANK=
DEFAULT=SquigDefault.flc
WALK=
RUN=SquigRun.flc
ATTACK1=SquigAttackA.flc
ATTACK2=SquigAttackB.flc
ATTACK3=SquigAttackC.flc
DEFEND=
DEATH=SquigDeath.flc
DEAD=
FORTIFY=
FORTIFYHOLD=
FIDGET=SquigFidget.flc	
VICTORY=SquigFidget.flc
TURNLEFT=
TURNRIGHT=
BUILD=
ROAD=
MINE=
IRRIGATE=
FORTRESS=
CAPTURE=
STOP_AT_LAST_FRAME=

[Timing]
BLANK=0.500000
DEFAULT=0.500000
WALK=0.500000
RUN=0.500000
ATTACK1=0.500000
ATTACK2=0.500000
ATTACK3=0.500000
DEFEND=0.500000
DEATH=0.500000
DEAD=0.500000
FORTIFY=0.500000
FORTIFYHOLD=0.500000
FIDGET=0.500000
VICTORY=0.500000
TURNLEFT=0.500000
TURNRIGHT=0.500000
BUILD=0.500000
ROAD=0.500000
MINE=0.500000
IRRIGATE=0.500000
FORTRESS=0.500000
CAPTURE=0.500000
STOP_AT_LAST_FRAME=0.500000


[Sound Effects]
BLANK=
DEFAULT=
WALK=
RUN=Squigrun.wav
ATTACK1=..\Artillery\ArtilleryAttack.amb
DEAD=
ATTACK2=SquigAtb.wav
ATTACK3=StegasaurAttack.amb
DEFEND=
DEATH=StegasaurDeath.wav
DEAD=
FORTIFY=
FORTIFYHOLD=
FIDGET=
VICTORY=
TURNLEFT=
TURNRIGHT=
BUILD=
ROAD=
MINE=
IRRIGATE=
FORTRESS=
CAPTURE=
STOP_AT_LAST_FRAME=
JUNGLE=
FOREST=
PauseROAD=
PauseMINE=
PauseIRRIGATE=
PauseFOREST=
[Version]
VERSION=1
[Palette]
PALETTE=